Wind Druid is one of the most commonly preferred builds for the Druid class in Diablo 2 Resurrected. In this guide, we’ll be looking at the highs and lows of Diablo 2 Resurrected Wild Druid Build and show you how to set up the character for maximum performance.
If you’re needing a character that can do everything from magic finding to PVP, an Elemental Druid might be exactly what you’re after, AKA Wind Druid. They can get past all of the content in the game and are a blast to play. This build will provide you with tankiness, damage, and a bit of magic finding to provide you a well rounded character.
Some classes have skills that are great through the endgame and the Druid has a few of them. The Cyclone Armor will block every element except for poison, freeing the Druid up to invest in damage instead of defense. Twister and Tornado can be cast simultaneously and all do physical damage. In the rare event that a physically immune creature enters the battlefield, Hurricane will deal cold damage.
Diablo 2 Resurrected Wind Druid Build
The Wind Druid build in D2 Resurrected is not dependent upon gear and heavily focuses on Tornado and Hurricane skills, making them the top two attacks in its arsenal.
Skill Points
The total amount of skill points you will be needing to max out is 106. 12 of which will be provided from quests, meaning you’ll be level 95 when maxed out. However, Oak Sage will be the last thing you end up maxing out. The main source of damage will be coming from your Hurricane, Twisters, and Tornados.
Elemental Skills
Arctic Blast [1]
Cyclone Armor [20]
Twister [20]
Tornado [20]
Hurricane [20]
Shapeshifting Skills
None!
Summoning Skills
Raven [1]
Summon Spirit Wolf [1]
Summon Dire Wolf [1]
Summon Grizzly [1]
Poison Creeper [1] – Optional
Oak Sage [20] – This is where you’ll be getting most of your tankiness and the last thing you max out.
Stat Points
Keep in mind when you’re starting out fresh, your stats will look much different than when you are fully geared up. You have the ability to reroll your stats 3 times on each character, so don’t be afraid to use them.
Strength – Just enough strength to equip all of your gear.
Dexterity – Enough to achieve max block (75%). Keep in mind your max block will drop every couple of levels so keep an eye on it as you will need to drop a couple points in Dexterity as you level.
Vitality – All remaining points.
Energy – None.
Attributes
To equip the Monarch shield with the Spirit Runeword, the Druid is going to need 156 strength. Every other piece of gear has a lower requirement than that. Getting 75% block chance with dexterity will help block errant attacks that the Druid’s summons let slip by. The mana needed to cast these spells will be provided by potions and spells, no need for energy investment. Putting every available attribute in vitality makes the Druid an effective tank despite being a caster.
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